Audit the old base before moving it
Do not start by tearing down the entire base. Let the base run, watch which station, worker path, food loop, storage lane, or defense point fails first, then fix that repeated failure. Returning players often lose more time from unnecessary rebuilding than from the actual 1.0 change.
Recheck breeding before using old notes
Old breeding notes can still be useful as memories, but the route must be checked against current 1.0 data before Cake, passives, or rare parents are committed. Open the target guide first, then use the calculator when owned parents matter.
Pick one new system at a time
World Tree progression, expeditions, fishing, mutations, Awakening, and new Pals can all pull attention at once. Choose the system that removes your current blocker first. If the blocker is materials, use the planner; if it is a target Pal, use breeding pages; if it is base throughput, use worker and base guides.