Pals are not just combat units
A Pal can be a fighter, worker, mount, breeding parent, or material-route helper. The useful way to think about Pals is by job: what problem does this Pal solve right now? That might be faster mining, safer travel, stronger combat, Cake production, or a cleaner passive-skill project.
How Pals connect to base planning
Base Pals turn materials into progress. Mining Pals feed Ore and Coal routes, Kindling Pals keep furnaces and Cake moving, Electricity Pals support powered stations, and Transporting Pals stop materials from piling up away from storage. The best Pal depends on the base bottleneck.
How Pals connect to breeding
Breeding turns Pals into routes. Once you know the target child or passive set, the calculator can show parent pairs and owned-Pal paths. This matters because an impressive Pal is less useful if the route is too expensive for the current save.